The Shooting Star

State Distribution for The Shooting Star

Particle Distribution for The Shooting Star

Schema Tracking

  • Craft class changed from weapon to null.
  • Name defined as Shooting Star.
  • Definition index defined as 30665.
  • Item class defined as tf_weapon_sniperrifle.
  • Item type name defined as Sniper Rifle.
  • Item name defined as Shooting Star.
  • Item description defined as Turn your enemies in to ash!.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as primary.
  • Player model defined as models/workshop/weapons/c_models/c_invasion_sniperrifle/c_invasion_sniperrifle.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/weapons/c_models/c_invasion_sniperrifle/c_invasion_sniperrifle.
  • Minimum level defined as 5.
  • Maximum level defined as 5.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/c_invasion_sniperrifle.6f318b9c6e9e71e89180742aa7514a61a3fbdb34.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/c_invasion_sniperrifle_large.ace17bec3ea9febffc2f2e979864d401fee814f9.png.

  • Craft class defined as weapon.
  • Craft material type defined as weapon.
  • Capabilities
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as sniper penetrate players when charged.
  • Class defined as sniper_penetrate_players_when_charged.
  • Value defined as 1.
  • 1
  • Name defined as sniper only fire zoomed.
  • Class defined as sniper_only_fire_zoomed.
  • Value defined as 1.
  • 2
  • Name defined as sniper full charge damage bonus.
  • Class defined as sniper_full_charge_damage_bonus.
  • Value defined as 1.1499999761581.
  • 3
  • Name defined as sniper fires tracer.
  • Class defined as sniper_fires_tracer.
  • Value defined as 1.
  • 4
  • Name defined as lunchbox adds minicrits.
  • Class defined as set_weapon_mode.
  • Value defined as 2.